We Learned 4 Things About Mass Effect 4 At Comic-Con
BioWare placed a panel discussion for Muscle size Effect 4 At Comic-Con (or whatever it’s called) during San diego Comic-Con this past week. Though the event was only an hour, it contained some important specifics of the sci-fi RPG.
We still have no idea of many basic facts about the action, like its title, release time, or platforms. However, we did find out some crucial details about the gameplay and story. Here’s the juiciest information from the panel.
The Mako Is Back again
In the first Mass Effect 4 At Comic-Con, players could explore the symptoms of select planets with a good armored vehicle called the Mako. The Mako allowed them to get resources and other landmarks. It was also armed with heavy weaponry in the event players ran into any hostiles.
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This feature didn’t return in Mass Effect several. Instead, players simply scanned planets from orbit for resources or perhaps locations of note.
BioWare confirmed at San diego Comic-Con, however, that the vehicle is going to be returning in a modified style. The new Mako is far more agile than its ME1 precursor. However, it won’t have a cannon to manage larger threats. Maybe that means we won’t encounter any thresher maws.
The panelists said that these people brought back the Mako due to a new focus on planetary exploration in Mass Effect 4 At Comic-Con. They also mentioned they noticed fans’ frustration with the very first game and those lessons have been used in ME4. Again, that probably means we won’t encounter thresher maws.