Nvidia presents its architecture Turing, which will allow us to play with images of cinematic quality

Nvidia has introduced three new families of their graphics Quadro RTX that incorporate a new architecture of graphic processing, known as Turing, which uses a system that allows you to improve the graphics through simulations powered by the artificial intelligence and ray-tracing in real-time.

The american company has valued this new architecture, which launches the eighth generation of their graphics cards, as “the biggest leap” in his field from the year 2006, as explained by Nvidia via a press release.

This technology is implanted in the family of graphics cards Quadro through the models Quadro RTX 8000, RTX 6000 and RTX 5000. The technology Turing employs a system with two processing cores on real-time RT and other nuclei Tensor adapted to the artificial intelligence.

Through the architecture Turing, Nvidia has claimed that their graphics are the first allowing the use of the algorithms of ray tracing (ray tracing) in real time, a technology for the design of three-dimensional images is able to simulate effects such as reflections, refractions, and motion blur.

Turing offers a rendering hybrid to computer simulations and allows you to “experience interactive cinema-quality, new effects powered by neural networks and interactivity, fluid models are highly complex”, according to Nvidia.

The rendering hybrid architecture of Nvidia allows you to carry out applications such as simulations of the real world at a speed up to six times greater than the previous generation of technologies graphs.

The cores RT of the new generation of the Quadro RTX Nvidia are able to expedite the speed of processing through the modification of the way in which the image and the sound travel through three-dimensional environments. Get speeds up to 25 times faster in ray tracing. This technology also uses deep learning in the core Tensor of your cards to get to the 500 trillion operations tensor per second.

Also, Turing incorporates the architecture of a multiprocessor that provides double the bandwidth of its precedents. Gives support to the realization of simulations of complex which reaches the 4.608 cores in parallel processing, and 16 billion operations floating-point (or ‘FLOP’) per second.

The new models of graphics cards Quadro from Nvidia will be available from the month of October and are mainly oriented to the introduction of digital effects for film editors with high demands of rendering chart. However, it is assumed that it won’t take much more to get to the range GeForce for consumers and gamers.

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